Would this team build work?
You would need
1 necromancer/ra as a interrupt meleemancer to put pressure on casters
savage shot
concussion shot
choking gas
determined shot
deathly chill
res sig
taste of death
Animate flesh golem
2 kd hammer war/necro (pick any kd skills)
fetid ground
taste of death
res sig
animate flesh golem
1 Ranger/Necro 4 flag runner (NOT a touchie)
Storm chaser
troll unguent
bitter chill
deathly chill
deathly swarm
antidote sig
res sig
animate flesh golem
2 monks (preferably hybrids)
1 Antiwar mesmer/necro(whatever build they like, but with these two skills)
res sig
animate flesh golem
1 assassin/necro to go kill enemy npcs
Animate flesh golem
res sig
Would this work? The idea would be to have an impromptu army available that can be reressurected so long as there are enough corpses. Taste of Death can work as a heal or to kill runaway golems so that they can be reanimated back to your side.
|